Utopia Aalst
For my very first project I had the pleasure of being able to choose a place that is special to me: my hometown library. To be able to include my love for books into my first ever maquette was a wonderful experience. Even though the model was my first attempt at making a maquette, I’m proud of how closely it resembles the actual building.
As part of the project, I was also tasked with designing my first piece of furniture that would suit the space.
I went to a second-hand store where I repurposed five old wooden chairs in order to combine them into a single piece of furniture. This with the goal of creating a space where people could come, talk and read together. Transforming the quiet and solitary aspect of a library into a more social environment to connect people with similar interests.
An isometric drawing of the maquette.
One of the designed furniture, made out of red metallic material used in the original design. Giving a fine flowy look following the lounge chair focused on the human from with a similar design for side table.
After an analysis of the existing colours and materials, I aimed to keep most of the original material by reusing them in different ways that allowed the design to evolve without losing the essence of the original. My goal was to blend the already present qualities of the old design with my own ideas to create a new space that represents both its past and its new design.
I started with an existing building from the 1960s, which I visited for reference. Originally, it served as a changing room for the large swimming pool in front. I created a renovation design to transform the building into a bar that functions year-round.
Zoë Thielemans
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The design, featuring strong black-and-white contrast, consists of a ‘simple’ white box that reflects natural light from the outside, without creating a harsh glare, creating a comfortable place to be in.
To create a space into an already existing place, giving the original place a new meaning, feeling and function.
After analysing the little house in the woods to find its weaknesses and strengths, I found the need for more natural light to counteract the darkness radiating from the inside. A new place too escape into books in all peace and quiet, enhancing the light was essential.
I transformed a traditional 2D window into a 3D space to create the feeling of ‘sitting inside the window’.
Because of this forest, the sunlight filters through the leaves projecting the shadows of nature into the lightbox. This effect solidifies the connection of this new sharp and modern object with the surrounding nature without the box taking over the scene with its harsh shape.
Renovating changing room to bar
Lightroom in the woods
Maison Kerautem; by Roger Le Flanchec
This group project, which involved three people, began with an in-depth research on the architect and this specific building. We represented the whole building through a detailed model, architectural plans, and a full 3D rendering in Rhino. Shown here is a section of the living room that I created using AutoCAD. We used this section to help illustrate the colours and materials of the building. Afterwards, our entire group collaborated to build a 1:50 scale model of the building.
Working together was refreshing, to learn how to think with other people and other minds was a real challenge but also a great learning experience. To be able to put 3 minds into one project made it something different and perhaps stronger.
Blender program
The entire image you see here was made using a combination of Blender, Photoshop, and hand-drawn elements. The building itself was fully designed and modelled in Blender and then rendered as a section.
I enhanced the image with hand-drawn details and edits in Photoshop, exploring with natural light as it falls into the building while considering how different materials reflect or absorb light. I reached my goal to create a ‘magical’ space that plays with contrasts between darkness and light.